13 - Death

The Fool asks what reward the men gain from their repetitive daily routine in the vaulted hall.

He is told that they gain nothing except company - and they lose nothing but time.

For in the end everything leads to the final sleep - and nobody really knows whether that would be good, bad or indifferent. Sooner or later, Death would come to all and break the routine.

After a life of knowledge, it presents itself as the great unknown.

 

The Journey Chronicle

0 - The Fool sets out

1 - The Magician

2 - The High Priestess

3 - The Empress

4 - The Emperor

5 - The Hierophant

6 - The Lovers

7 - The Chariot

8 - Strength

9 - The Hermit

10 - The Wheel of Fortune

11 - Justice

12 - The Hanged Man

13 - Death

14 - Temperance

15 - The Devil

16 - The Tower

17 - The Star

18 - The Moon

19 - The Sun

20 - Judgement

21 - The World

 

 

© Mel Bray